
public abstract class ServerEntity extends Entity {
	long lastActed;
	Map map;
	ServerMessageSender ms;

	
	public ServerEntity(EntityData data, Map map, ServerMessageSender ms)
	{
		super(data);
		this.map = map;
		this.ms = ms;	
	}
	
	public abstract void processMessage(Message m);
	
	public abstract int takeDamage(int accessory, int weapon);
}
